Last revised 17 June 2019
Please check out the Profantasy Technical Support pages for more technical information on some issues, as well as the Campaign Cartographer mailing list and the ProFantasy Community Forum for user based support.
If you have any comments on what should be included, feel free to email suggestions (include "CC3 FAQ" in the subject line) - details are given at the bottom of the page.
In short, CC3+ is the fastest and most powerful map-making software for gamers. In minutes you can learn all you need to rapidly create beautiful maps for campaigns, games and even real-world applications.
For a full overview, along with screenshots, check out the main CC3 product page.
All add-ons are compatible with CC3+. For details on the development of add-ons see here.
Minimum Requirements:
For fast performance, even with effects enabled all the time, try these:
The full requirements are listed here.
Native versions of CC3 and CC3+ for Linux and Mac are not in the pipeline, however, many users are successfully running CC3 and CC3+ under emulations - for example, Boot Camp for Mac OS X, and Wine and Crossover (with MS Runtime 2008) for Linux.
You can find the full system requirements for CC3 here.
Check out instructions on how to install and run CC3+ on a Mac using Wine or Crossover here.
Yes, it runs on all of these version of Windows. We recommend right-clicking setup files and using the "Run as Administrator" option for installation.
Please check the Installation Help in the tech support knowledgebase, where this is covered in detail.
No, you only need download and install the latest released patch from your registration page. There are no incremental patches for CC3+, and all patches include previous ones as well.
Yes! You can download the viewer from this page:
From this page, you can also download encrypted bitmap files for Dungeon Designer 3 and Symbol Sets 1 and 2, which makes it possible to view maps made with these add-ons, even if you don't own the add-on itself.
The answer is simple: Yes, you can. You hold all the rights to the maps you create with ProFantasy's Software.
What you may not do, is re-distributing the artwork that we provide, i.e. the symbols and catalogs that come with the software. This includes maps that are created solely for the purpose of distributing symbols. We also include floorplan-resolution exports (eg PDFs) consisting predominantly of our artwork in this proviso.
Think of the symbols as a True Type font you have bought. You may create and sell documents created with that font, but you may not redistribute the font itself, or create a book of fonts. You can get the exact details in the license agreement.
The latest release for CC3+ is version 3.90. You can download these updates from your registration page.
See the Readme that appears after installation for details on what the updates contain.
If you are experiencing problems relating to .NET when trying to install Dungeon Designer 3, please download the latest version from your order tracking page. This version no longer requires .NET to install.
If you are experiencing .NET related problems with CC3 compatibility updates, make sure you have the latest version from the registration page. If the problem persists, please check this entry in the Technical Support section.
Please refer to the following Tech Support Entry (note that it applies to all add-ons, not just City Designer):
Campaign Cartographer 3 is fully supported to use with both Windows Vista and Windows 7. Most installations work with the default settings, however, should you encounter any issues, please refer to the following Tech Support Entry (also applicable to Windows 7):
You can search for your previous orders on the Order Tracking page, which includes instructions on how to find your orders if you bought your software from another retailer as well.
You can find serial numbers for your previous orders on the Order Tracking page.
Please refer to the following Tech Support entry:
Registration is voluntary - buying CC3 alone doesn't register your software. However, the are several benefits to registering your purchases with Profantasy see below for details.
Registered users get access to free updates, reduced-price upgrades and other downloads. Click here for the login page.
To save you typing you can register products directly from any order page. Just follow the link in your order email and scroll down to the bottom of the page.
If you can't find your order records, we can email them to you.
First, the Essentials Guides included with every product are a great way of getting a quick overview of how to get started with the software. You can find PDF versions of the Guides in the Documentation folder of your CC3 installation.
The full CC3 manual is included as a PDF with your CC3 installation. You can find this in the Documentation folder in the main CC3 folder.
The CC3 Users Guide is now available from your registration page. Written by Master Mapper Allyn Bowker, it is a comprehensive guide and tutorial to help you get to grips with both the basic and more advanced features of CC3.
The Profantasy Community Forum hosts numerous vibrant discussions, and is great if you need help and advice on a map or on how to use CC3. A great collection of useful topics is available here, an ideal place to start your forum explorations.
Should you prefer an email-based support format, join the Campaign Cartographer mailing list on Yahoo! Groups.
The help files in CC3 give thorough explanations for all commands, and while not written from a tutorial perspective, are very comprehensive and detailed. This is by far the best place to start if you have any problems using a specific CC3 command. You can access an online version of the help files here.
Joseph Sweeney has created a set of video tutorials showing the creation of an overland map with CC3, a dungeon floorplan with Dungeon Designer 3, and how to setup your CC3 mapping environment. It is an excellent introduction to the basic features of the program and also contains lots of useful hints and tips for more advanced users. The tutorials can be downloaded for free here.
The Cartography Suite is available for free from your registration page at the Profantasy website. While it is written for CC2 and its add-ons, most of it is still applicable for CC3, and Profantasy are working on updating the Suite for CC3.
The Tome of Ultimate Mapping is available to buy in PDF format from the online shop. Again, this was written for CC2, but most techniques covered are still applicable for CC3. It also contains some in depth tutorials on how to create specific mapping styles, and has a comprehensive macro command reference. Profantasy are currently working on updating the Tome for CC3, and some of the techniques and tutorials have been converted to CC3 as part of the Annuals.
Last but by no means least, the Cartographer's Annuals provide mapping tutorials and content on a monthly subscription basis. Each month, a different technique or mapping style is covered, with mapping guides, templates and symbol catalogs provided. Find out more about the Annuals here:
Please download the latest version of DD3 from your order tracking page. This includes the documentation and example files.
Make sure you have the latest version of CC3 installed, as this no longer relies on the previous help file format, and is fully compatible with Windows Vista and Windows 7. You can find the latest version on your order tracking page, and the latest patch on your registration page.
First, always make sure that you have the latest patch applied. You can download patches from your registration page. Having said that, there are some common reasons why CC3 might crash while you're drawing.:
Please refer to the following Tech Support Entry:
Sheets need to have entities on them, otherwise they get deleted when the map is saved. Here's a quick tutorial from Linda Kekumu:
Each sheet that needs to be saved with the template or map needs to have added a POINT at 0,0 on the Template layer & it's respective sheet. The Template layer is then hidden & frozen to prevent accidental deletion.
When you add new sheets you should also add this POINT to the Template layer. There are numerous ways to do this but the easiest I have found is to:
All of this takes a few seconds to accomplish. What it does is copy the Point from the Common Sheet to all visible sheets - in this case all sheets because we have all of them showing. Now, you can save the map or template & it will save the sheets because they do have an entity on them. The point is the smallest entity in CC3, so it takes up very little resources & we have placed it on a layer that is now hidden & frozen so it won't interfere with the rest of the map.
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One of the most common issues with maps that don't display properly, like banding and nodes that suddenly appear on different zoom levels, are leaks in big multipolies. This can also lead to printing issues and program crashes. Linda Kekumu has the following to say about this, along with some tips on how to fix it:
In some cases it's because the map exported from FT has multipolied all of the same colored entities into one multipoly. In some cases these multipolies need to be exploded & reworked.
This is the classic example of what is happening:
All of a single color is multipolied. This includes the large land mass, it's lakes, other islands & islands in the lakes. The proper way to multipoly this is to leave all of the islands as polys then only multipolythe large landmass & it's interior lakes - not the lakes & the islands in the lakes & the islands outside of the landmass. If you multipoly the landmass, the lakes & the islands in the lakes you are going to get leaky multipolies. The alternative is to just use polys & put the lakes above the land sheet.
To fix it:
Explode the multipoly, make all parts of this multipoly the same color, select & change to a different color one part. Now Zoom into to endpoint of this part & see if there is a gap or crossed entity - correct if necessary. Change the color of the checked segment & then Zoom to the next endpoint. This makes it easy to determine what nodes you have checked & where to zoom in to. Once all of the parts have been changed to the new color, you are done & can redo multipoly or try LTP2 (right click on the Explode icon & choose Line to Path)
The other thing that causes leaks is stacked, duplicate entities. If the above does not resolve the problem, then I explode again & using Count, check that each segment is actually only 1 entity.
Please refer to the following Tech Support Entry:
This has been corrected in version 3.42. Please download the latest patch from your registration page on our website (Service >> Registration).
Please refer to the following Tech Support Entry:
This has been corrected in version 3.42. Please download the latest patch from your registration page on our website (Service >> Registration).
From Ralf Schemmann:
CC calculates the symbol fill not from the origin (0,0) of the whole map, but from the left-bottom-most point of the entity containing the fill. There's not much you can do about that easily. Two possibilities are:
"Error loading file" means a menu file is missing. In your CC3 folder, you'll find an application called CC3MenuConfig.EXE. This is a program that will run silently and setup the correct menu configuration for the latest version. Run this file and then open CC3 again. If there's still a problem, contact Tech Support through your registration page.
"No compatible drawing tool" means that the drawing is not configured to use the current set of drawing tools.
To temporarily use say Dungeon drawing tools on an Overland map, click the Tools button, then pull down the list of drawing tools, selecting the appropriate one. Because different styles have different looks, and templates don't usually have every single fill style in them, you might not get the results you are expecting if you use a drawing tool on a map not configured for it.
To be able to use them all the time, run an appropriate converter (File >> CC2 to CC3 conversion), then click Drawing Properties and pull down the list of draw tool styles. You'll then have the fill styles you need to run the drawing tools.
Improving the "No compatible drawing tool" dialog, giving these options is on the wish list.
This usually happens when the bitmap fill styles for those tools are not defined in the current map template.
To get them into your map, do an "Draw > Insert File", and navigate to CC3/System/Fill Styles/. This folder has some predefined fill style maps, which ones are depending on which add-ons you have already installed. Insert the relevant file into your map, and Erase it again - this is easiest done by clicking the Erase button, right clicking to bring up the context menu and selecting Prior, and finally right clicking again to select Do It. You should now have all the relevant fill styles for the drawing tools in your map.
You can also create fill style maps for other templates that haven't been defined. This is an example creating a style map for DD3:
Please refer to the following Tech Support Entry:
Please refer to the following Tech Support Entry:
This has been corrected in the latest update (v3.42). Please download the latest patch from your registration page on our website (Service >> Registration).
Short version: Sheets define the drawing order in the map, while Layers are categories of similar map objects. There is a good description of the differences in the Essentials Guide (p8-10) supplied with CC3.
The best information on sheets is found in the following help index entries:
Map scales are set automatically by CC3. The value is stored in the drawing. You can view and change the default set scale in the Drawing Properties dialog (File >> Drawing Properties).
The recommended scale for overland maps is (map width/1000), so for a map that is 500 miles wide, symbol scale should be set to 0.5.
Compiled by Erik Nolander.