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Token Treasury: Monsters Add to Cart
  • Overview
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Token Treasury: Monsters Key Features

The Token Treasury: Monsters features:

  • More than 750 tokens, consisting of 118 creatures and 24 frames in various configurations, for immediate use in any graphics software such as Photoshop or GIMP.
  • Ready for use in virtual table top (VTT) application such as roll20, d20pro, Battlegrounds and Fantasy Grounds.
  • Frames for melee, ranged, magic and bosses to denote the creature's role in combat.
  • A guide introducing you to the Token Treasury both within CC3+ and in other applications.
  • More than 500 symbols for use in CC3+ including the 118 creatures and 24 frames in 4 symbol catalogs, and templates and drawing styles for creating more token combinations.
  • If you own CC3+, TT:M also installs symbol catalogs, templates and drawing tools. Create custom tokens with varicolour backgrounds and add your own frames. Mirror the symbols to add variations.

Creature List

Normal creatures are 300 x 300 pixels, large creatures are 600 x 600 pixels, and huge creatures are 600 x 900 pixels.

    • Angel normal
    • Ant Giant normal
    • Ape normal
    • Bandits Melee normal
    • Bandits Ranged normal
    • Barghest normal
    • Bat Swarm large
    • Bear Dire large
    • Beholder normal
    • Boar normal
    • Bugbear Melee normal
    • Bugbear Ranged normal
    • Centipede Giant normal
    • Cyclops large
    • Demon large large
    • Demon Prince large
    • Demon Small large
    • Djinni normal
    • Doppelganger normal
    • Dragon Black Adult large
    • Dragon Black Ancient huge
    • Dragon Black Young large
    • Dragon Blue Adult large
    • Dragon Blue Ancient large
    • Dragon Blue Young large
    • Dragon Gold Adult large
    • Dragon Gold Ancient large
    • Dragon Gold Young large
    • Dragon Green Adult large
    • Dragon Green Ancient large
    • Dragon Green Young large
    • Dragon Red Adult large
    • Dragon Red Ancient large
    • Dragon Red Young large
    • Dragon White Adult large
    • Dragon White Ancient large
    • Dragon White Young large
    • Drider large
    • Drow Melee normal
    • Drow Ranged normal
    • Dryad normal
    • Duergar 1 normal
    • Duergar 2 normal
    • Elemental Air normal
    • Elemental Earth normal
    • Elemental Fire normal
    • Elemental Water normal
    • Ettin large
    • Gargoyle normal
    • Gelatinous Cube large
    • Ghost 1 normal
    • Ghost 2 normal
    • Ghoul normal
    • Giant Fire large
    • Giant Frost large
    • Giant Hill large
    • Giant Stone large
    • Gnoll Melee normal
    • Gnoll Ranged normal
    • Goblin Captain normal
    • Goblin Magic normal
    • Goblin Melee normal
    • Goblin Ranged normal
    • Golem Clay large
    • Golem Stone large
    • Griffon normal
    • Hell Hound normal
    • Hobgoblin Captain normal
    • Hobgoblin Melee normal
    • Hydra large
    • Intellect Devourer normal
    • Invisible Stalker normal
    • Kobold Captain normal
    • Kobold Magic normal
    • Kobold Melee normal
    • Kobold Ranged normal
    • Lamia normal
    • Lich 1 normal
    • Lich 2 normal
    • Lizardfolk Magic normal
    • Lizardfolk Melee normal
    • Manticore large
    • Medusa normal
    • Minotaur normal
    • Mummy normal
    • Naga normal
    • Nightmare normal
    • Ogre Magic normal
    • Ogre Melee normal
    • Ooze large
    • Orc Captain normal
    • Orc Magic normal
    • Orc Melee normal
    • Orc Ranged normal
    • Owlbear normal
    • Pegasus large
    • Rakshasa normal
    • Rat Swarm large
    • Scorpion Giant normal
    • Shadow normal
    • Skeleton Melee normal
    • Skeleton Ranged normal
    • Spectre normal
    • Spider Giant normal
    • Treant large
    • Troll 1 normal
    • Troll 2 normal
    • Unicorn normal
    • Vampire 1 normal
    • Vampire 2 normal
    • Werewolf normal
    • Wight normal
    • Will o'Wisp normal
    • Wolf normal
    • Wolf Dire normal
    • Wyvern normal
    • Yeti normal
    • Zombie 1 normal
    • Zombie 2 normal

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