Node Edit

Click Node Edit image\DYNEDIT.gif to reshape individual entities.

The NODE EDIT command is a general-purpose command that lets you modify most entities one-at-a-time, using visual screen methods to modify them.

It is most commonly used to reshape polygons and paths used for coastlines, rivers and roads.

Because most dynamic edit instances utilize dynamic cursors (as indicated by the "|DynTrack|" prompt), the SHIFT, CTRL, and SHIFT+CTRL keys can often be used to expand your editing capabilities.

 

image\DYNED01_wmf.gif

 

LINES

Re-positions the end.

Use SHIFT to re-position the anchor point.

image\DYNED03_wmf.gif

 

CIRCLES

Changes the radius.

Use SHIFT to re-position the center point.

image\DYNED02_wmf.gif

 

ARCS

Changes the endpoint (arc end angle).

Use SHIFT to re-position the center point.

Use CTRL to change the radius.

Use CTRL+SHIFT to rotate the start angle.

image\DYNED04_wmf.gif

 

ELLIPSES & ELLIPTICAL ARCS

Re-positions the center point.

image\DYNED05_wmf.gif

 

PATHS & POLYS

Re-positions any node.

Use INSERT or DELETE to add or remove nodes.

Use LEFT ARROW or RIGHT ARROW to cycle through nodes.

Right-click to terminate editing mode.

image\DYNED06_wmf.gif

 

Smooth Paths & Smooth Polys

Re-positions any control point.

Use INSERT or DELETE to add or remove points (note that Bezier splines must have exactly four points).

Use LEFT ARROW or RIGHT ARROW to cycle through points.

Right-click to terminate editing mode.

image\DYNED07_wmf.gif

 

TEXT

Re-positions.

Use CTRL to re-size.

Use SHIFT+CTRL to rotate.

Text equivalent: DYNEDIT

Related Topics